The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Lich's range units consist of Acolytes, Occultists, and Warlocks. They have very high damage output but have very short ranged compared to other ranged units such as the archer, unless on the garrison wall, where they have (as any unit on the wall) unlimited range.
Their high damage and the fact that they are easy to replace (they share most of the lich's melee units properties on the subject) means they are a good choice to attack walls, specially if their Undead trait is taken into consideration (Undead units excel at plundering resources when attacking city walls).
They can be buffed by Gazul’s passives and other heroes have abilities/passives that synergies with them.
Traits
Trait
Description
Tier
Undead Unit
Undead units are not affected by morale. When defeated, they cannot fall injured, but once you have built a Hospital, defeated Undead garrison troops have a chance of being resurrected. Undead units are avaricious by nature, and they excel at plundering resources when attacking city walls.
All
Light Armor
This Unit receive massive damage from enemy troops.
All
Vengeful Spirit
Upon dying, curse the nearest enemy unit, preventing it from attacking and moving. Does not affect Massive units.
Silver & Gold
Gloomy Burial
Upon dying, diminish the morale of nearby enemy troops.
Gold
Stats & Cost
Supply Cost (Each): 1
Troop Size: 24
Acolyte
Level
Power
Hit Points
Attack Rating
Elixir
Mithril
1
?
?
?
?
0
2
?
?
?
?
0
3
?
?
?
?
0
4
?
?
?
?
0
5
?
?
?
?
0
6
?
?
?
?
0
7
?
?
?
?
0
8
?
?
?
?
0
9
?
?
?
?
0
10
?
?
?
?
0
11
47
1200
3500
85
0
12
?
?
?
?
0
13
?
?
?
?
0
Occultist
Level
Power
Hit Points
Attack Rating
Elixir
Mithril
1
?
?
?
?
?
2
?
?
?
?
?
3
?
?
?
?
?
4
?
?
?
?
?
5
?
?
?
?
?
6
?
?
?
?
?
7
?
?
?
?
?
8
?
?
?
?
?
9
?
?
?
?
?
10
?
?
?
?
?
11
141
2500
7400
256
17
12
?
?
?
?
?
13
?
?
?
?
?
Warlock
Level
Power
Hit Points
Attack Rating
Elixir
Mithril
1
?
?
?
?
?
2
?
?
?
?
?
3
?
?
?
?
?
4
?
?
?
?
?
5
?
?
?
?
?
6
?
?
?
?
?
7
?
?
?
?
?
8
?
?
?
?
?
9
?
?
?
?
?
10
?
?
?
?
?
11
470
5200
16000
853
76
12
?
?
?
?
?
13
?
?
?
?
?
Upgrades
The ability of upgrading Acolytes, Occultists, and Warlocks is unlocked at academy level 1
Tier
Upgrade
Max Level
Description
Bonus upgrade at completion
Bonus upgrade description
1
Fitness Training
5
Increases the health of Acolytes, Occultists, and Warlocks by X per level.
Occultist
Allows you to summon Occultists.
2
Combat Training
5
Increases the attack rating of Acolytes, Occultists, and Warlocks by X per level.
Vengeful Rage
A damage effect is applied to the Vengeful Spirit ability of Occultists and Warlocks.
3
Garrison Attack Training
10
Increases the attack rating of Acolytes, Occultists, and Warlocks by 2% per level when they are manning the wall on garrison duty.
Advanced Agility Training
Increases the attack speed of Acolytes, Occultists, and Warlocks by 10%.
4
Basic Fitness Training
10
Increases the health of Acolytes, Occultists, and Warlocks by 1% per level.
Warlock
Allows you to summon Warlocks.
5
Building Expertise
15
Reduces the summoning time of Acolytes, Occultists, and Warlocks by 1% per level.
Tenacity
Increases the resurrections rate of Acolytes, Occultists, and Warlocks by 10% when they are on garrison duty at lich strongholds.
6
Advanced Fitness Training
15
Increases the health of Acolytes, Occultists, and Warlocks by 1% per level.
Putrefaction
A Poison Damage effect is applied to the Gloomy Burial ability of Warlocks.
7
Garrison Training
20
Increases the attack rating and health of Acolytes, Occultists, and Warlocks by 1% per level when they are on garrison duty.
Field Training: Desert
Acolytes, Occultists, and Warlocks receive a 20% bonus to their attack power and health on desert battlefields.
8
Training Discipline
20
Reduces the basic resources needed to train Acolytes, Occultists, and Warlocks by 1% per level.
Brutal Efficiency
Reduces the rare resources needed to train Acolytes, Occultists, and Warlocks by 20%.
9
Elite Combat Training
25
Increases the attack rating of Acolytes, Occultists, and Warlocks by 1% per level.
Weapon Research
Equips Acolytes, Occultists, and Warlocks with superior staves, increasing their attack rating by 20%.
10
Building Mastery
25
Reduces the summoning time of Acolytes, Occultists, and Warlocks by 1% per level.
Advanced Tenacity
Increases the resurrections rate of Acolytes, Occultists, and Warlocks by 10% when they are on garrison duty at lich strongholds.
11
Advanced Magical Reach
30
Increases the attack range of Acolytes, Occultists, and Warlocks by 0.1 per level.
Elite Agility Training
Increases the attack speed of Acolytes, Occultists, and Warlocks by 20%.
12
Elite Fitness Training
30
Increases the health of Acolytes, Occultists, and Warlocks by 1% per level.
Regroup
Increases the maximum group size of Acolytes, Occultists, and Warlocks by 3 (when not on garrison duty).