Jacques is a hero in Art of Conquest. Jacques enlisted on a whim to show off his mechsuit. His passion for tinkering borders on hysteria, yet that fervor is precisely what powers the mighty dwarven army.
Costs 3 Energy when deployed. While seemingly invincible during battle, the mech that Jacques pilots also expends a large amount of Energy.
Jacques increases his machine gun's rate of fire 2-fold for X seconds, devastating enemies in the line of fire, each bullet dealing an extra X points of damage. If Jacques runs out of ammunition, the ability automatically comes to a halt.
After lots of tinkering, Jacques finally outfitted his mech suit with a rocket launcher. Jacques fires 1 rocket, dealing X damage to enemies near the blast.
Jacques is an expert at making careful modifications to Mechs. When he is on the battlefield, all allied Mechsuits, Mechwalkers, and Battlemechs have their damage and max hit points increased by X%.
In order to improve the sustained firepower of mech units, Jacques increases their ammo capacity by X%.
After lots of tinkering, Jacques finally outfitted his mech suit with a Double Charge Cannon that shoots a blast of shrapnel, dealing an extra X damage to nearby enemies struck.
Spray and Pray
Jacques overloads the systems of his mech, increasing fire rate of all weapons by X%. Ability will stop if out of ammo.
This page was last edited on 24 October 2017, at 11:36.
Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors. All rights reserved.
This site is a part of Fandom, Inc. and is not affiliated with the game publisher.