Art of Conquest Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Art of Conquest Wiki
81
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Human
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Human
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== [[Spearmen]] === Spearmen Counters any large unit and giant unit. Spearmen at silver tier or higher have a ranged stun spear toss which pushes foes back which is great to group enemies up for hero skills. they also have slightly longer melee range than swordsmen. they also have a decent scaling per rank. For these reasons, I find spearmen out preform swordsmen in every situation that isn't the gold swordsmen + virion ultimate skill combo. Spearmen do very well against Cavalry, they are literally the best counter to Cavalry. They are also very strong against any unit that is size Large or Giant, such as scorpions or mechsuits. Counters to spearmen Dwarf Mech suits do decent against spearmen, but the spearmen also kill mechs quickly so itβs not a strong counter. any melee normal sized unit, such as dwarf engineers and Swordsmen '''Research upgrades unlock for the spearmen at academy level 1''' * Tier 1: Fitness Training β increase the health of spearmen units by a flat amount. This research leads to Silver Spearmen. * Tier 2: Combat Training β increases the damage of spearmen units by a flat amount. This research leads to Savage Thrusts, this ability causes all attacks dealt by the spearmen units to make the enemy take an additional 30% damage from all sources. This ability is borderline overpowered. * Tier 3: Survival Training β provides a % of damage reduction to spearmen, this research is good it helps spearmen do their job as a frontline unit which they would sometimes fail to do so in the past. This research leads to Heightened Reflexes which gives spearmen a 10% dodge chance. * Tier 4: Basic Fitness Training β Bonus +% health, leads to Gold Swordsmen * Tier 5: Convalescence β same as swordsmen, reduced heal time. Also leads to the same garrison healing time bonus, except this time it is for spearmen. * Tier 6: Advanced Fitness Training β more +% health, leads to bloodlust same as swordsmen, provides a 30% damage bonus during morale. * Tier 7: Garrison Training β same as swordsmen provides a bonus to health and damage for the spearmen when they are on garrison duty. * Tier 8: Training Discipline -Β same as swordsmen reduce the cost to produce spearmen, leads to brutal efficiency same as swordsmen where it reduces the mithril cost by 20%. Get this research. * Tier 9: Elite Combat Training β More +% damage, leads to +20% damage research, get this. * Tier 10: Advanced Convalescence β more reduced healing time, leads to the same reduced heal time for garrison troops for a total of 100% reduced heal time. * Tier 11: Lethality β Increase the critical strike chance of spearmen by +%, this research leads to Heavy Blows, which increases the critical strike damage of spearmen by 40% (spearmen will deal 40% more damage on a crit) * Tier 12: Elite Fitness Training β more heal +%, leads to Regroup same as swordsmen.
Summary:
Please note that all contributions to the Art of Conquest Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab