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Crossbowmen
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{| style="background-color: rgba(255,255,255,.8);" | <span style="float:right;">__TOC__</span> <br/> {| | {| | <span style="font-weight:bold; font-style:italic;">Ranged infantry soldier from the east. Wields a powerful crossbow.</span> |} |- | <big>Crossbowmen are the ranged damage powerhouses of the Rakan forces. Pair these guys with the Turtle boosts and you will see some serious damage output per unit. Not to mention the fact that they have a pierce ability that deals area damage and melts swarms of troops.</big> |} {| |[[File:Rakan-2-Bronze-Crossbowman-lvl-6plus.png|thumb]] || [[File:Rakan-2-Silver-Arbalester-lvl-6plus.png|thumb]] || [[File:Rakan-2-Gold-Desperado-lvl-6plus.png|thumb]] |} == Traits == {{Crossbowmen Traits}} <br/> == Rating & Cost == {| class="wikitable" style="background: rgba(255, 204, 204, .75);" !Supply Cost (Each): 1 || || Troop Size: 24 |} {|cellpadding=7 | {| class="wikitable" cellpadding=3 style="text-align:center; background: rgba(255, 204, 204, .75);" !colspan=6|<big>Crossbowman</big> |- !Level || Power || Hit Points || Attack Rating || Gold || Blood Diamond |- |style="font-weight:bold;"| 1 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 2 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 3 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 4 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 5 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 6 || 13 || 410 || 920 || 39 || - |- |style="font-weight:bold;"| 7 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 8 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 9 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 10 || ? || ? || ? || ? || ? |} | {| class="wikitable" cellpadding=3 style="text-align:center; background: rgba(255, 204, 204, .75);" !colspan=6|<big>Arbalester</big> |- !Level || Power || Hit Points || Attack Rating || Gold || Blood Diamond |- |style="font-weight:bold;"| 1 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 2 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 3 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 4 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 5 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 6 || 39 || 850 || 1900 || 117 || 8 |- |style="font-weight:bold;"| 7 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 8 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 9 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 10 || ? || ? || ? || ? || ? |} | {| class="wikitable" cellpadding=3 style="text-align:center; background: rgba(255, 204, 204, .75);" !colspan=6|<big>Desperado</big> |- !Level || Power || Hit Points || Attack Rating || Gold || Blood Diamond |- |style="font-weight:bold;"| 1 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 2 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 3 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 4 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 5 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 6 || 132 || 1800 || 4100 || 390 || 35 |- |style="font-weight:bold;"| 7 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 8 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 9 || ? || ? || ? || ? || ? |- |style="font-weight:bold;"| 10 || ? || ? || ? || ? || ? |} |} == Research == {| class="wikitable" style="background: rgba(255, 204, 204, .75);" !Tier !! Research Name !! Max Level !! Description !! Unlocks !! Description |- |<strong>1</strong> || Fitness Training || 5 ||style="text-align:left;"| Increases the hit points of Crossbowmen, Arbalesters, and Desperados by X points. || New Unit: Arbalester ||style="text-align:left;"| Allows you to train Arbalesters at the Crossbow Range *Piercing Arrows: Attacks have a chance of shooting a piercing arrow that deals area damage. |- |<strong>2</strong> || Combat Training || 5 ||style="text-align:left;"| Increases the attack rating of Crossbowmen, Arbalesters, and Desperados by X points. || Reinforced Stock ||style="text-align:left;"| Increases the chance that Arbalesters and Desperados will choost a piercing arrow by 10%. |- |<strong>3</strong> || Magical Reach || 10 ||style="text-align:left;"| Increases the attack range of Arbalesters and Desperados by X || Advanced Agility Training ||style="text-align:left;"| Increases the attack speed of Crossbowmen, Arbalesters, and Desperados by 10% |- |<strong>4</strong> || Basic Fitness Training || 10 ||style="text-align:left;"| Increases the hit points of Crossbowmen, Arbalesters, and Desperados by X% || New Unit: Desperado ||style="text-align:left;"| Allows you to train Desperados at the Crossbow Range *Attacks have an increased chance of shooting a piercing arrow |- |<strong>5</strong> || Convalescence || 15 ||style="text-align:left;"| Increases the speed Crossbowmen, Arbalesters, and Desperados are healed in the hospital by X% || Garrison Recovery ||style="text-align:left;"| Increases the speed Crossbowmen, Arbalesters, and Desperados are healed in the hospital by 60% when injured on garrison duty. |- |<strong>6</strong> || Advanced Fitness Training || 15 ||style="text-align:left;"| Increases the hit points of Crossbowmen, Arbalesters, and Desperados by X% || Reinforced Stock ||style="text-align:left;"| Arbalesters and Desperados deal 30% more damage with their piercing arrows. |- |<strong>7</strong> || Garrison Training || 20 ||style="text-align:left;"| Increases the attack rating and hit points of Crossbowmen, Arbalesters, and Desperados by X% when they are on garrison duty. || Aggressive Allies ||style="text-align:left;"| When loaned to an ally or helping to Defend an ally, Crossbowmen, Arbalesters, and Desperados have their attack rating and hit points increased by 30%. |- |<strong>8</strong> || Training Discipline || 20 ||style="text-align:left;"| Reduces the basic resources needed to train Crossbowmen, Arbalesters, and Desperados by X% || Brutal Efficiency ||style="text-align:left;"| Reduces the rare resources needed to train Crossbowmen, Arbalesters, and Desperados by 20%. |- |<strong>9</strong> || Elite Combat Training || 25 ||style="text-align:left;"| Increases the attack rating of Crossbowmen, Arbalesters, and Desperados by X%. || Weapons Research ||style="text-align:left;"|style="text-align:left;"| Equips Crossbowmen, Arbalesters, and Desperados with superior crossbows, increasing their attack rating by 20%. |- |<strong>10</strong> || Advanced Convalescence || 25 ||style="text-align:left;"| Increases the speed Crossbowmen, Arbalesters, and Desperados are healed in the Hospital by X% || Advanced Garrison Recovery ||style="text-align:left;"| Increases the speed Crossbowmen, Arbalesters, and Desperados are healed in the Hospital by 90% when they are on garrison duty. |- |<strong>11</strong> || Advanced Magical Reach|| 30 ||style="text-align:left;"| Increases the attack range of Arbalesters and Desperados by X. || Elite Agility Training ||style="text-align:left;"| Increases the attack speed of Crossbowmen, Arbalesters, and Desperados by 20% |- |<strong>12</strong> || Elite Fitness Training || 30 ||style="text-align:left;"| Increases the hit points of Crossbowmen, Arbalesters, and Desperados by X% || Regroup ||style="text-align:left;"| Increases the maximum group size of Crossbowmen, Arbalesters, and Desperados by 3 (when not on garrison duty). |} |} <br/> [[Category: Rakan]] [[Category: Units]] [[Category: Humanoid Units]] [[Category: Medium Units]]
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