Grimms

"You Dare Challenge a Vanguard!!!"

 is a hero in Art of Conquest. Unbeknownst to Grimms at the time, he was once travel companions with the crown prince in hiding. He only discovered the truth the moment he was named General.

Grimms is a support hero that buffs dwarf units and siege weapons of all the races, most players just use him as a way to get ahead in a battle by stacking might on him and hoping he hits a good target with suppression fire. Grimms is great but not amazing like the heroes above.

Building Grimms
You max out suppression fire regardless of what you are doing. One point in Smoke bomb for defending a legion by giving it high evade. The rest goes into siege mastery just so your siege weapons deal more damage, that’s it Grimms is simple. If you use Tanks go in tank mastery over siege mastery.

Equipping Grimms
Focus mostly on might and command as a secondary if you can spare it, as the evade chance scales off command and that can really make the difference between survival and death.

Weapon: Legendary Broad Sword (+7 might)

Banner: Underworld Banner (+4 command +2 stamina)

Helm: Sanguine Helm (+2 command +2 stamina)

Armor: Royal Armor (+4 stamina +1 suppression fire)

Relic 1: Sanguine Horn (+3 might +1 stamina)

Relic 2: Sanguine Essence (+1 might + 3 command)